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Showing posts with the label QNX

BB10 and Mono

I am back, with my usual mono antics! RIM recently had a conference and showed off more of BB10. I have decided I will attempt (albiet in my spare time) to use C# to create a Cascade application. I have a few ideas how i'll accomplish this. I'll post more info as time goes on.

Tracking down Signal codes

Ok. I've been trying to tracked down the error's meaning. specifically SIGSEGV code=2. I found it listed in the header file located at    sys/siginfo.h  : * SIGSEGV codes (si_addr == address of faulting memory reference)  */ #define SEGV_MAPERR     1       /* Address not mapped */ #define SEGV_ACCERR     2       /* No permissions */ #define SEGV_STKERR     3       /* ?? Stack exception */ #define SEGV_GPERR      4       /* ?? General protection */ #define SEGV_IRQERR     5       /* ?? Interrupt handler fault */ #if defined(__EXT_QNX) #define NSIGSEGV        5 #endif It seems to be SEGV_ACCERR. No permissions. Very interesting. I am not sure what it is trying to access, or why i dont have permissions as a developer. Hmmm... Update:  Found addr2line. seems like there are some errors in aot-compiler.c,...